News & Updates

Stay up to date with the latest news, development updates, and announcements from Miu's World!

Latest Posts

Miu's World 0.2.2 Content Update!
Update
July 23, 2026

Miu's World 0.2.2 Content Update!

The tail vore update. A new way to be caught, real villi in her gut, a proper VR pause menu and main menu, smarter awareness from Miu, and a long list of quality-of-life fixes on desktop.

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New
MiuAI is now live for Tier 4 supporters
News
July 8, 2026

MiuAI is now live for Tier 4 supporters

We've been working on this one a bit quietly for a while and it's finally ready. Miu has her new brain, and it makes a real difference in how she talks to you.

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Miu's world Alpha version 0.2.1.9 Release!
Patch
July 2, 2026

Miu's world Alpha version 0.2.1.9 Release!

This one's for you VR users — the whole get-caught-and-eaten arc finally treats headset players like proper prey~ Hands that sit where your hands are, grabs that actually grip, and a view that stays yours from pounce to tummy, with Miu's drool and stomach acid glistening in both eyes. Desktop players get a snappier, better-behaved chat and a Miu who starts talking sooner (by rambling less~).

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Important: Launcher Update Issue for Older Versions (Before v26.7.X) (FIXED)
News
July 2, 2026

Important: Launcher Update Issue for Older Versions (Before v26.7.X) (FIXED)

Issue has been fixed for older launcher versions as well. The recovery tool is no longer needed and has now been removed. If you still experience any problems, you can simply download the latest version of the launcher from the downloads page: [https://my.miusworld.com/downloads](https://my.miusworld.com/downloads)

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Cloud AI Support: Bring Your Own AI to Miu's World
News
June 26, 2026

Cloud AI Support: Bring Your Own AI to Miu's World

The newest launcher update (v26.6.26) adds Cloud AI support, also known as "Bring Your Own Key." If you already pay for an AI subscription, you can now point Miu's brain at your own provider for much more powerful, more in-character conversations — without needing a powerful local GPU. It's completely optional. The free, fully local AI is still the default and isn't going anywhere.

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Miu's World v0.2.1.8 Alpha
Patch
June 4, 2026

Miu's World v0.2.1.8 Alpha

Game & VR improvements.

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Miu's World v0.2.1.7 Alpha
Patch
June 2, 2026

Miu's World v0.2.1.7 Alpha

A big VR pass — comfort options, traversal abilities, a headset-readable settings menu, and a batch of VR-specific fixes (chase, swallow, falling out of the map, respawn) — plus two of Miu's components that were silently breaking in release builds (but working in the editor).

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 Miu's World v0.2.1.6 Alpha
Patch
May 28, 2026

Miu's World v0.2.1.6 Alpha

Stability hotfix for a crash on Miu's stomp that surfaced after the 0.2.1.4–0.2.1.5 VR pass.

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Miu's World - Alpha 0.2.1.5
News
May 28, 2026

Miu's World - Alpha 0.2.1.5

Big one!! This rolls up everything since the 0.2.1 major release: the full engine overhaul, the new launcher, and the entire VR pass, all in a single drop. If you've been holding off for things to stabilize, now's the time to jump back in. As always: the AI runs 100% locally. Zero data leaves your PC. No cloud, no online inference, nothing. That's the promise and it isn't changing. VR is here

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Miu's World v0.2.1.5 Alpha
Patch
May 28, 2026

Miu's World v0.2.1.5 Alpha

Small VR-readability + stability follow-up to 0.2.1.4.

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Miu's World v0.2.1.4 Alpha
Patch
May 28, 2026

Miu's World v0.2.1.4 Alpha

VR compatibility pass + quality fixes. This patch makes the VR rig work properly across every scene and gameplay system, adds 3D floating dialogue so Miu's words are readable in the headset (where the chat box isn't), and fixes a keyboard-input deadlock some players hit. AI still runs 100% locally no data leaves your PC.

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 Miu's World v0.2.1.3 Alpha
Patch
May 13, 2026

Miu's World v0.2.1.3 Alpha

0.2.1.3 hotfix, these builds are literally tested live, you have the build I have so if something is wrong tell me and I'll fix it ASAP.

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Miu's World v0.2.1.2 Alpha
Patch
May 12, 2026

Miu's World v0.2.1.2 Alpha

Bug fixes and gameplay improvements

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Known Bugs for version 0.2.1
DevBlog
May 11, 2026

Known Bugs for version 0.2.1

These are known issues that people found or we know about!

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Miu's World Alpha 0.2.1 release!
Update
May 11, 2026

Miu's World Alpha 0.2.1 release!

**Alpha 0.2.1** Major Release | Disclaimer: This update is being released in an earlier state so users can help pinpoint timing issues within the code and polish issues, I'd recommend waiting a week if you want the full quality experience for a hotfix/fast patch to come out. The game DOES require a single sign in to download the game and setup the AI. The game sends 0 data online as promised, nor does AI run online. It's all on your PC. VR will be coming in one week after this release!

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Releasing development build of 0.2 & Launcher release!
Update
May 8, 2026

Releasing development build of 0.2 & Launcher release!

Hello! We’re rolling out a development build of 0.2 It’s still missing a few things and definitely needs some polishing. If you spot bugs, please report them - and don’t forget to vote on the ones that annoy you the most. We’ll be pushing hotfix builds every other day until 0.2 becomes fully stable. This is the biggest rework we’ve ever done for the game, and it brings a lot of new content with it.

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New account portal & feedback hub!
News
May 7, 2026

New account portal & feedback hub!

Hello everyone! We’ve got something exciting to share - the account user portal has been completely redesigned! A lot of you mentioned that Miu’s PC‑like interface felt confusing or hard to navigate, so we rebuilt it from the ground up. The new design is cleaner, more intuitive, and honestly… Miu is obsessed with the new colors ~hihi. We’re also launching a brand‑new Feedback Hub!

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Video Changelog 1 for 0.2 (Free for everyone)
News
January 3, 2026

Video Changelog 1 for 0.2 (Free for everyone)

Hi everyone! Happy holidays. We were hard at work on the 0.2 update and we're here to show it off as a one off special for the holidays!

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🚽 Alpha 0.1.6.1 Hotfix
Patch
October 13, 2025

🚽 Alpha 0.1.6.1 Hotfix

Hey! Quick hotfix incoming to smooth out those frames! Alpha 0.1.6.1 tackles FPS hiccups in the toilet scene, refines swim controls, and tweaks particles for better flow across setups. We've been heads-down on debugging, your reports are gold. Jump back in, give it a spin, and drop your thoughts below.

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🚽 Alpha 0.1.6 "Flushed Away"
Update
October 12, 2025

🚽 Alpha 0.1.6 "Flushed Away"

Hey! Another update drops today. Alpha 0.1.6 brings some wild new features, tweaks, and fixes to keep Miu's world spinning (or flushing?). We've got a fresh toilet scene, smarter personality, and more audio polish. Dive in, test it out, and let us know what you think in the comments. Your support makes this possible, thanks for being the best community!

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Major Release: Alpha 0.1.5
Update
August 27, 2025

Major Release: Alpha 0.1.5

Alpha 0.1.5 "Oh my am I going into her vagina?" Added Content Game Added used as a sex toy Scene, it's the cat and mouse scene but she uses you as a sex toy before eating you. Game Blinking added f...

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Alpha 0.1.4
Update
August 9, 2025

Alpha 0.1.4

Added Content Game Added suction in the feeding scene. Stand in front of her mouth or leave a piece of food on her tongue or next to her tongue and watch it get slurped up after some time. Game Add...

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Alpha 0.1.3
Update
July 31, 2025

Alpha 0.1.3

Added Content Game Added random rotation to Miu after she swallows you to give her movement. Game Added screen shake based on the distance that Miu is walking and a subtle screenshake when in the s...

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Alpha 0.1.2
Update
June 6, 2025

Alpha 0.1.2

Website Added supporters page, accessible by a button in game Website Added Patreon sign in! You can now sign into Patreon on our website and if you are tier 3 or higher get instant access to the d...

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Patch: Alpha 0.1.1
Update
April 25, 2025

Patch: Alpha 0.1.1

Website You now have to verify before you are able to redeem codes or download the game. Website Download link and server has officially been fixed on the website Game Flashlight settings are now a...

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Major Release: Alpha 0.1
Update
March 3, 2025

Major Release: Alpha 0.1

The first public release of Miu's World

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DevLog: Devlog
DevBlog
December 22, 2024

DevLog: Devlog

Current revisions up to 12/22/2024 Massive Changelog Unity Fixed Swallow animation rotation error when switching parents and added final parent, Unity Fixed Swallow animation constraint as it grabb...

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Devlog: Devlog
DevBlog
December 17, 2024

Devlog: Devlog

Major Changelog will be posted when the alpha is released. We are working very hard on it to try and get it out by the end of this month. Fixed major issues with character controller and swallow an...

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Devlog: Devlog
DevBlog
December 7, 2024

Devlog: Devlog

Introduced an animation, twirling for when you are in her tummy and she wants to get the acid moving. Introduced an animation, rolling on the ground/bed to make you fall around her belly with all t...

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Devlog: Devlog
DevBlog
December 7, 2024

Devlog: Devlog

Continued work on getting the character to move properly to points. Setup a new AI behavior where if she picks you up in certain zones she has a chance to perform an action in said zone. Setup a ne...

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Devlog: Devlog
DevBlog
December 7, 2024

Devlog: Devlog

Introduced some decision making to her AI. Got the bare basics of her emotions down., Switched it to currently vore the player, going to focus on vore heavily for the alpha, Adding body exploration...

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Devlog: Devlog
DevBlog
December 7, 2024

Devlog: Devlog

Hi all, I'm getting back into it so daily changelogs will return. I will be a little bit more leaning into daily changelogs this week and give a bigger one later just so I don't miss anything. Turn...

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Devlog: Devlog
DevBlog
December 6, 2024

Devlog: Devlog

Worked heavily and focused on re-coding the entire AI controller due to way too much stress. IT's already been laid out from the old code, it needs to be optimized and ready to go before alpha, Thi...

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Devlog: Devlog
DevBlog
November 1, 2024

Devlog: Devlog

⚠️ Important information. We're still actively moving our project to the new Unity 6. This is a lot of work, and we won't be noting those changes down here. Unity Created manual player spawn point ...

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Devlog: Devlog
DevBlog
September 25, 2024

Devlog: Devlog

blender / unity more progress on the new apartment map. blender baked more materials directly into the textures. blender optimized more meshes. blender modeling new parts of the apartment. unity <m...

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Devlog: Devlog
DevBlog
August 19, 2024

Devlog: Devlog

Worked heavily on more dialogue, getting all the scripts setup for all the different areas, and the intro. Worked heavily on baking more sections of the world almost completing the house Changed to...

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Devlog: Devlog
DevBlog
August 14, 2024

Devlog: Devlog

Fixed the toilet poly so it's lower poly and allows the liquid to have less calculation inside of it Continued heavy work on dialogue Re-continued working on baking the world Added lolipop which ca...

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Devlog: Devlog
DevBlog
August 13, 2024

Devlog: Devlog

Worked heavily on her dialogue Created multiple bark dialogue events Created a small chat with her Began allowing her to speak to you during events and such, to mock you or taunt you.

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Devlog: Devlog
DevBlog
August 12, 2024

Devlog: Devlog

Attempted to make a script that can change how the fluid moves realtime, so as stuff dissolves the stomach fluid slowly gets more thick. Unsure if the AI will support this but am trying. Changed th...

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Devlog: Devlog
DevBlog
July 22, 2024

Devlog: Devlog

Fixed Blinking script. It originally worked, but it broke for no reason. So it's been refactored and recoded in such a way where it's been optimized, Created multiple array scripts for changing Miu...

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Devlog: Devlog
DevBlog
July 4, 2024

Devlog: Devlog

Within Unity Major AI work done Fixed her where she doesn't just keep looking right Fixed it so she moves left and right and turns more human like and not snappy Fixed it so she moves forward now l...

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Devlog: Devlog
DevBlog
July 3, 2024

Devlog: Devlog

Within Unity Progress the main menu, color changes, adding more customization options for Miu Fixed a swallow bug with food that could cause it to clip outside the stomach sometimes Fixed a bug tha...

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Devlog: Devlog
DevBlog
June 28, 2024

Devlog: Devlog

Re-did a ton of the AI in a huge recode. It's still being touched up on. The Acid now rises and lowers off a percentage rather than the old formula. This only starts when the player enters the stom...

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Devlog: Devlog
DevBlog
June 28, 2024

Devlog: Devlog

Began work on the player model. Finding and selecting one or two to use. Adding animations, and if people do like the ragdoll mechanic, finding a good ragdoll setup that will not cause your camera ...

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Devlog: Devlog
DevBlog
June 14, 2024

Devlog: Devlog

PT2 Fixed the peppermint and the mint to have digestable properties and set them up so they are able to be physically digested. This only leaves the mcnuggies left to work on. Updated the onahole w...

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Devlog: Devlog
DevBlog
June 14, 2024

Devlog: Devlog

PT 1 Sorry for no recent daily changelogs. As the alpha is coming we are just putting in a lot of extra work and it's burning me out on the social media side of things. Fixed the color of the choco...

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Devlog: Devlog
DevBlog
June 14, 2024

Devlog: Devlog

PT3 Fixed an error where red light green light complained when not initialized. It shouldn't even do that, but it cried anyway. Attempting to fix an issue with red light green light, where I accide...

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Devlog: Devlog
DevBlog
June 7, 2024

Devlog: Devlog

Website work was done Baking has finally been completed, at least one iteration Toilet and I know, it's the toilet again. Has been replaced with a new model due to a baking issue it had Text work i...

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Devlog: Devlog
DevBlog
June 6, 2024

Devlog: Devlog

temporarily disabled crushing with the ass as it's heavily experimental and the animation will need to be redone after the alpha Worked day and night trying to fix a baking issue with blender. Crea...

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Devlog: Devlog
DevBlog
June 4, 2024

Devlog: Devlog

Fixed stomach acid fill/drain equation Tampered with the animations a bit Started work on the UI again Finally fixed a huge baked lighting issue Kept tweaking the cat and mouse gamemode and started...

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Devlog: Devlog
DevBlog
May 31, 2024

Devlog: Devlog

Fixed up a lot of animation sequences to make more sense changed up Miu's room again, made it more girly added pink lights in Miu's room Fixed up the toilet Fixed up the bathtub Added a new drain/d...

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Devlog: Devlog
DevBlog
May 29, 2024

Devlog: Devlog

Extra V2: Unity: finished up the nature around the house. 🌲 Small UI tweaks for the main menu Blender: Updated the bedroom design of Miu's house more open and bedroom & bathroom are now connected ...

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Devlog: Devlog
DevBlog
May 29, 2024

Devlog: Devlog

NekoDev's power was cut off from what im assuming was a storm, but work is progressing as usual from the others, worked on baking lighting for map and working on a new sex toy model.

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Devlog: Devlog
DevBlog
May 28, 2024

Devlog: Devlog

Continued fixing up cat and mouse scene, also attempting to make her go to game points when you're picked up. Lick animation is looking really nice Figured out how to do better baked lighting in bl...

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Devlog: Devlog
DevBlog
May 25, 2024

Devlog: Devlog

Website work was done adding poses for Miu Fixed major issue where the feet randomly clamped together during animations when it chased the player.

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Devlog: Devlog
DevBlog
May 24, 2024

Devlog: Devlog

Website being completed nearly, announcement soon. Fixed mobile version of website Added experimental options Began work starting to fix the navmesh for the house Created Navmesh points where the ...

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Devlog: Devlog
DevBlog
May 24, 2024

Devlog: Devlog

Extra: if people could visit https://miusworld.com/ and see if video's load & posts need patreon signin if you want to see higher tiers thank you 🩷

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Devlog: Devlog
DevBlog
May 23, 2024

Devlog: Devlog

We made even more progress in her home Fixed the snapping issue where her animation randomly snapped into place Continued feeding scene Fixed bug T-Pose animation bug where it wasn't aligned proper...

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Devlog: Devlog
DevBlog
May 22, 2024

Devlog: Devlog

The map for Miu is being heavily updated. Fixed a major issue, that took me all day yesterday. That caused Miu to be stuck in an animation pose, because Unity decided to fully break. Changed up the...

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Devlog: Devlog
DevBlog
May 19, 2024

Devlog: Devlog

Huge progress in blender re-doing the map Fixed a sniff mechanic where the scent wouldn't go down if you were outside her range. Fixed a weird snappy thing that caused her to look strange in her an...

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Devlog: Devlog
DevBlog
May 17, 2024

Devlog: Devlog

Fixed many of the facial expressions Made many new facial expressions Created Facial expression parameters for the animator Created small system to determine the face she makes until emotions are p...

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Devlog: Devlog
DevBlog
May 16, 2024

Devlog: Devlog

Fixed the foot so it doesn't randomly ... rotate backwards? Don't ask. I have no idea. Huge bug fixing more UV work was done, this will take a hot minute Made the tongue more slippery During cat an...

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Devlog: Devlog
DevBlog
May 14, 2024

Devlog: Devlog

Continued work on UVs in blender and optimization Worked a lot on freshening up my animations and making them blend better together. Major adjustments to cat and mouse and how she chases the player...

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Devlog: Devlog
DevBlog
May 10, 2024

Devlog: Devlog

continued work on vore animation Started vore tease animation as well State can now be changed to chase after she catches your scent Trying to improve chase state so she doesn't just follow you per...

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Devlog: Devlog
DevBlog
May 9, 2024

Devlog: Devlog

Outro/Intro and Splash screen made for Miu's World Continued work on the vore animation Fixing up cat and mouse game a small bit of work on the survival feeding game A tad bit of adjustment on dama...

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Devlog: Devlog
DevBlog
May 8, 2024

Devlog: Devlog

Fixed the toilet to look even better. Changed up the bathroom Changed up the bedroom, new bed, redesigning it a little. Completely bring hand to face animation started on Eat player animation for o...

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Devlog: Devlog
DevBlog
May 7, 2024

Devlog: Devlog

Huge progress in Miu's home Skybox altered as it uses weather now Mountain terrain has been changed Using new terrain to make it even look more cozy Extreme optimization Continuing work on the play...

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Devlog: Devlog
DevBlog
May 3, 2024

Devlog: Devlog

Huge progress on the menus Got an intro and outro being designed for the preview Got stomp, butt crush, and pickup to work with events Stomp and pickup both have animation events created to work wi...

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Devlog: Devlog
DevBlog
May 1, 2024

Devlog: Devlog

Added a new way of doing dynamic bones. Clothing, hair, tail, ears, all move a lot better. It's insane : Finishing up personalization tab and Main menu intro Finishing up how she brings you to her ...

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Devlog: Devlog
DevBlog
April 30, 2024

Devlog: Devlog

Had to clean up the mess around my house due to a tornado. Went by my house, minor damages, everyone is safe. Was classified as an F0-F1 despite it's gigantic size, due to wind speed. Will get the ...

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Devlog: Devlog
DevBlog
April 27, 2024

Devlog: Devlog

Mostly a bug fixing day. Fixing out issues in code, and trying to smooth everything out so it's game ready. Main Menu now allows you to exit the game.

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Devlog: Devlog
DevBlog
April 26, 2024

Devlog: Devlog

Main menu personalization tab now displays clothing literally with pictures and all and other such things Removed a tab Added more uvula movement to the uvula. Making it work with gravity and such ...

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Devlog: Devlog
DevBlog
April 24, 2024

Devlog: Devlog

Continued work on onahole Fixed another weird movement caluclation Created a new method for her to stomp, pick up the player etc. Started working on the AI that tells her what to decide. A bit more...

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Devlog: Devlog
DevBlog
April 24, 2024

Devlog: Devlog

Added 1-5 animation teases + parameters Added 1-5 emotional vore animation prep + parameters Added butt crush, stomp, and pick up on the proper layer and added parameters to make them work Heavy ma...

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Devlog: Devlog
DevBlog
April 23, 2024

Devlog: Devlog

We made the uvula move! It can now wiggle really well and added dynamic bones to it We added dynamic bones to the tongue so it moves more naturally when not animated. We fixed up the issue we showe...

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Devlog: Devlog
DevBlog
April 19, 2024

Devlog: Devlog

Fixed a few bugs. Added a dynamic weather system Windows will automatically look like rain is on them when weather turns on/off Created scripts to detect when weather is playing and to perform cert...

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Devlog: Devlog
DevBlog
April 18, 2024

Devlog: Devlog

Within Unity Settings menu seems to be created Settings, Audio, Visual menu in the main menu were created cute miu poses created for the main menu Made her tongue wiggle as she moves around. Gives ...

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Devlog: Devlog
DevBlog
April 17, 2024

Devlog: Devlog

Within Unity Started work on adding bones and making uvula wiggle Started work on an onahole Began tongue animations I swear I posted this last night

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Devlog: Devlog
DevBlog
April 16, 2024

Devlog: Devlog

Within Unity Mahiro worked a lot on the main menu Actions were fixed, the menus switch a lot better now. Looks excellent. Nav points added but you'll have to see those live. more pages setup such a...

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Devlog: Devlog
DevBlog
April 13, 2024

Devlog: Devlog

Within Unity Started on a new animation scene project to get more animations done Fixed up the main menu even more, tried new logos, fixed a fading issue A few bug fixes one being the navmesh put i...

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Devlog: Devlog
DevBlog
April 12, 2024

Devlog: Devlog

Within Unity Fixed navmesh issue where it couldn't go around objects properly. Fixed small issue where Miu got stuck Slowed down the animation a little bit Main Menu being re-worked Fixed Post Proc...

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Devlog: Devlog
DevBlog
April 11, 2024

Devlog: Devlog

Within Unity Finally got the pickup animation to trigger Started creating script that when she starts pickup animation that her hand guides towards the player using the system that was shown in a c...

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Devlog: Devlog
DevBlog
April 10, 2024

Devlog: Devlog

Within Unity Fixed start walking animation so it's not so snappy FINALLY started trying to figure out how to create the feeding scene so you can be food and feed the neko girl in a survival mini-ga...

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Devlog: Devlog
DevBlog
April 9, 2024

Devlog: Devlog

Within Unity Fixed it so she goes from walking to Idle without a weird floating affect Tested a way to squash the player by sitting on them or using her butt as a weapon here. Added a new crouch se...

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Devlog: Devlog
DevBlog
April 5, 2024

Devlog: Devlog

Within Unity Actually fixed the issue with the game not wanting to restart. Had to recode parts, encountered the error again in testing Added fade in on RLGL to the music so it didn't blast your ea...

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Devlog: Devlog
DevBlog
April 4, 2024

Devlog: Devlog

Within Unity Fixed Starting and finish line of red line green light now rlgl for short in changelogs. Made it detect when the player isn't moving so that Miu believes the player refuses to play in ...

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Devlog: Devlog
DevBlog
April 3, 2024

Devlog: Devlog

Within Unity UI progress Fixed it so she now picks up the player during the chase state She can now actually find the player a bit further away. Created different colliders for detection things. Re...

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Devlog: Devlog
DevBlog
April 2, 2024

Devlog: Devlog

Within Unity Bug Fixing Red light green light somewhat functional Cat and mouse somewhat functional Behavior AI trees being created Within Blender Still modeling the insides and out of the sex toys...

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Devlog: Devlog
DevBlog
March 30, 2024

Devlog: Devlog

Within Unity Progressing through fixing animations and making them work in game Progressing through the UI Making Stompu animation work Started working on red light green light Started working on c...

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Devlog: Devlog
DevBlog
March 29, 2024

Devlog: Devlog

Within Unity Today was mostly a bug fixing day Model work Today is/was my birthday, and it's easter weekend. Happy easter everyone!

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Devlog: Devlog
DevBlog
March 28, 2024

Devlog: Devlog

Within Unity Pick up animation complete, Miu can now pick up the player Understanding blend trees a bit more. Tying all the animations together and learning how to use the animation visual scripter...

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Devlog: Devlog
DevBlog
March 27, 2024

Devlog: Devlog

While a little bit of work got done. I was unable to get all the info from the devs today. I'll update this or add it to tomorrows changelog once I get the info. Within Unity Fixed it so the animat...

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Devlog: Devlog
DevBlog
March 26, 2024

Devlog: Devlog

Within Unity Create IK Constraints for the arm allowing it to move towards the player to pick him up Finally, since creating it in Jan 01 2024, we moved the giantess hand pick up to the thumb so sh...

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Devlog: Devlog
DevBlog
March 24, 2024

Devlog: Devlog

Within Unity Fixed constraints with the head aim Made the AI turn while idle and also seek a bit better. Made the AI pause sometimes to search around Made the chest turn a little bit as well to mak...

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Devlog: Devlog
DevBlog
March 23, 2024

Devlog: Devlog

Within our Unity converted everything back to the main pipeline. Continued work on the model and main menu. more AI code optimizing added new shaders 👀 fixed some bones that where wrongly weight p...

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Devlog: Devlog
DevBlog
March 22, 2024

Devlog: Devlog

Within Unity Reorganized the project and removed un-needed files Fixed a huge lag spike Switched back to built in due to a shader error in uRP that was game breaking and made the stomach/throat loo...

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Devlog: Devlog
DevBlog
March 21, 2024

Devlog: Devlog

Worked on animation rigging We worked on the main Ui we also worked on AI redid the lighting for the new, improved URP lighting. We are also close to being done with the move to URP. 😊

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Devlog: Devlog
DevBlog
March 20, 2024

Devlog: Devlog

Within Unity Continued work on main menu, created new water for uRP As she explores, she now explores a more broad area, and stops to idle at points to make her search feel a bit more natural Fixed...

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Devlog: Devlog
DevBlog
March 19, 2024

Devlog: Devlog

Within Unity Finished the import to uRP beginning to modify shaders and such to match Fixed an issue with the liquid not rendering in uRP Made the lighting a lot better Started making the bathroom ...

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Devlog: Devlog
DevBlog
March 16, 2024

Devlog: Devlog

Within Unity Explored the shader on the stomach/mouth some more to try to convert it to URP while keeping the same look. Replaced and modified window shaders Fixed tongue issue going back up and no...

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Devlog: Devlog
DevBlog
March 15, 2024

Devlog: Devlog

Within unity Still transferring everything and updating it to uRP Heard the new character controller added the health and stamina functionality on it. Now, I know you've seen the health and stamina...

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Devlog: Devlog
DevBlog
March 14, 2024

Devlog: Devlog

Transferring shaders Switching the render pipeline from Built in, to universal render pipeline. Switching render pipelines is going to take a couple days. So expect the changelog to be similar tomo...

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Devlog: Devlog
DevBlog
March 13, 2024

Devlog: Devlog

Within Unity Continued AI progression, attaching animations, testing out how to do things. Fixed player falling off Miu as she's moving because the physics engine was mean to me Re-modified the squ...

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DevBlog
March 12, 2024

Devlog: Devlog

Within Unity Created navmesh for Miu's home Created walk right, walk left, walk forward, walk start, walk end, and more animations Fixed it so food doesn't fall out when she's walking Debugging Pla...

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DevBlog
March 9, 2024

Devlog: Devlog

Within Unity Setup colliders and added code for the stomach to be more reactive, however waiting on character controller update until you can punch it. bug smashing Started a re-design on the main ...

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DevBlog
March 8, 2024

Devlog: Devlog

Within Unity Fixed issue with the stomach squeeze animation not transitioning properly after it squeezed the food inside. Doing some crazy things to make the stomach interactable 100% Changing the ...

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DevBlog
March 6, 2024

Devlog: Devlog

Within Unity more bug fixes main menu work Severe storm last night. Internet and power were a bit unstable.

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DevBlog
March 5, 2024

Devlog: Devlog

Hi 👋 small changelog :3 Within Unity bug fixes continued work on main menu fixing up animations

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DevBlog
March 2, 2024

Devlog: Devlog

Within Unity Added more buttons and icons the main menu Fixed a main menu bug that caused it so you could only select "Home" AI Navigation work AI Behavior tree work Bug Fixes FPS Improvements That...

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DevBlog
February 29, 2024

Devlog: Devlog

Within Unity Dissolvable food now dissolves again. Added water colliders to all food objects including the player now. Fixed the swallow script so when it drops the player they don't go into ragdol...

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DevBlog
February 29, 2024

Devlog: Devlog

Within Unity Started adding all the materials to the FBX for the clothing Spliced recorded animations. Fixed bounding collider around the liquid that follows it Fixed the damage variables on the ac...

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DevBlog
February 28, 2024

Devlog: Devlog

Within Unity Continued work on adding clothes to Miu in both unity and blender Continued work on adding eye color and accessories in unity and blender It has to be scripted with main menu Testing b...

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DevBlog
February 27, 2024

Devlog: Devlog

Within Unity created the entrance of the main menu created a tab for changing clothes added 6 outfits to the game added multiple eye colors, accessories, and other such for miu created the main men...

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DevBlog
February 24, 2024

Devlog: Devlog

Within Unity Fixed toilet mesh and updated it to a new model. Fixed water points cause they acted silly removed saliva glands due to incompatible with new fluid system created multiple species for ...

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DevBlog
February 23, 2024

Devlog: Devlog

Within Unity changed water color in toilet to match real toilet water IRL created barrier for toilet hole to prevent the water from going too far inside or the player. made it so the water in the t...

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DevBlog
February 22, 2024

Devlog: Devlog

Within Unity Setup water in the toilet with the new fluid system Made it so the water has real time physics in a whirlpool effect Tested different forces in the fluid via the stomach, made it so fo...

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DevBlog
February 21, 2024

Devlog: Devlog

Within Unity Started creating AI navigation did both plotted points and enabled random path generation experimented more with the new fluid, getting the food to interact with it, and players. Stuff...

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DevBlog
February 20, 2024

Devlog: Devlog

Within Unity continued work on main menu added new fluid simulation to the stomach began adding fluid collision to all the food tested different dissolvable food to see how it looked noclip has bee...

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DevBlog
February 18, 2024

Devlog: Devlog

New Fluid Simulation testing

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DevBlog
February 17, 2024

Devlog: Devlog

Within Unity Synced the swallow animation and cube up and the outside throat. It looks great Synced stomach squeeze and stomach squeezed animations. Starts when player enters the stomach. Fixed a m...

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