Added Content
(Game) Added random rotation to Miu after she swallows you to give her movement.
(Game) Added screen shake based on the distance that Miu is walking and a subtle screenshake when in the stomach
(Game) Added debug key F6, to allow the user to respawn in case they managed to get stuck and do not want to restart the scene with F5
(Game) Added more Idle sounds for when in Miu's stomach, for example, she can do the dishes, or watch tv. The rest I'll leave as a surprise. This will happen after her groans.
Changes
(Game) Changed sprint to regenerate much much faster
(Game) Changed HP regeneration to null so the player no longer regens HP over time
(Game) Changed dash to feel more natural, more control on the direction it goes.
(Game) You are now able to use flashlight freely in spectator mode.
(Game) You are now allowed to use flashlight while in her mouth on the main scene rather than having most scripts disabled.
(Game) Spectator no longer prevents the user from dying or taking damage.
(Game) Spectator no longer has issues with pausing or unpausing.
(Game) Death menu and Pause menu are now their own object and no longer cause conflicts when certain scenarios happen
(Game) Forced the game to prefer DX11 rather than DX12, but left DX12 support in So let me know if you have any issues
(Game) Increased box collider size in her gullet in feeding scene so it swallows more expectedly. Approach at your own risk
(Game) Changed the blanket so it has no slope limit allowing players to climb it and access the bed in the sleeping scene with no issues.
(Game) Spread Miu's Pussy and Anus on the sleeping scene so if she's nude you can peek inside
(Game) Completely refactored and split a ton of player functions into their own scripts, which fixed a million issues. 15 new scripts for the player alone.
(Game) Regenerated all SDFs in the scene. So some collision errors with candy should be resolved.
(Game) added even more checks for almost all stomach related scripts to prevent memory leaks.
(Game) Miu's vision is slightly less
Bug fixes/Other
(Game) Fixed the acid overrendering issue
(Game) Changed clothing shaders back to their original lovely colors and transparency
(Game) Fixed all shader errors revolving around clothes overall
(Game) Fixed the feeding scene where she can swallow the player after the food is dropped and causing it to do the food swallow animation, and not the player swallow animation causing you to randomly float?
(Game) Fixed lollypops not having gravity after being swallowed.
(Game) Fixed acid flying far far away and having unexpected behavior
(Game) Fixed issues with getting stuck by adding a respawn button with F6, still allowing users to access those locations if they so desire
(Game) Fixed it where she'd re-swallow player or food.
(Game) Changed how the swallow script is handled, disabling it until it's ready again rather than still allowing it to grab, which fixes a majority of issues
(Game) Fixed depth light not working on the acid when turning on and off flashlight, it should now reflect and behave as it always should have.
(Game) Fixed it so Miu no longer rises as she keeps swallowing candy.
(Game) and much much more!


