Within Unity
changed water color in toilet to match real toilet water IRL
created barrier for toilet hole to prevent the water from going too far inside or the player.
made it so the water in the toilet can swirl
created multiple water entry points in the toilet to make it look like it's filling up like a real toilet.
added delete point for water fluid at both the end pipe, and the container at the bottom so no leaked water get through/simulate flushing.
created saliva gland entry points.
Fixed poly issues on the toilet that made it look funny. Unsure if this will have screenshots soon or in changelog vid. As the world will need to be re-baked and rescaled.
changed how simulation works so it should be able to perform well on low end PCs.
So those who are interested in this whole mechanic will be proud to see that being flushed is looking like a real possibility :)