Within Unity
Started adding all the materials to the FBX for the clothing
Spliced recorded animations.
Fixed bounding collider around the liquid that follows it
Fixed the damage variables on the acid so it officially damages the player again
Fixed the food so it digests again inside of the stomach with the new fluid
Continued adding the clothes to Miu, it's taking some hours as it need to be optimized to be switched in game.
Bug (Terminoid) smashing. Squashing bugs found along the way.

Believe it or not, the script for damaging and dissolving the food is more optimized. It was a huge hurdle with simulated water using AI. Though officially crossed that hurdle. The fluid looks fantastic, and it's really fun to pick up the food and throw it into the acid and watch it splash :)