Within Unity
Progress the main menu, color changes, adding more customization options for Miu
Fixed a swallow bug with food that could cause it to clip outside the stomach sometimes
Fixed a bug that prevented the stomach from squeezing down onto the player and food when the player entered the stomach
Fixed stomach open by rewriting it, allowing it so if food or a player gets stuck at the entrance of the tummy that Miu will continue to swallow until you're inside.
Made it so if the player or food touches the back of the tongue that it will go down a bit and reveal more of her uvula/throat.
Started on a stomp animation, and looking into player characters
Added hair color options
Added skin color options
Changed up main menu background
Started working on more audio for the game, for UI and such.
Added Stomp.mp3 for when she walks.
Added spawn point for the player.
Removed the ability to spawn in items such as food etc. due to it messing up with the simulation for the acid, until support is added.
Fixed mesh updater up by changing the code around which increased the FPS by 100 with more optimized code with all this bug fixing.
Good motivated work day for the team. Main menu is looking so much better every day, but there's so much UI to build. It'll be amazing once it's all functional though.