Within Unity
Continued work on main menu, created new water for uRP
As she explores, she now explores a more broad area, and stops to idle at points to make her search feel a bit more natural
Fixed the swallow script not working properly after the switch
Changed the acid color back to a more acidic color
Changed Miu's turn speed to match her animation better
Started work on animation rigging, this is a huge step in the development process
Created targets for both the food and the player so she will understand what each one is.
Back to News
March 20, 2024 • 1 min read
DevBlog