Within our Unity
converted everything back to the main pipeline.
Continued work on the model and main menu.
more AI code optimizing
added new shaders ð
fixed some bones that where wrongly weight painted ðĶī
replaced old water shader ðŦ§
information for todays video changelog, ð―ïļ
NekoDev got sick ðĪ so i sent him to bed :3 the video changelog will be delayed for tomorrow. our apologies for the delay but hope you all understand ðĐ·