Within our Unity
converted everything back to the main pipeline.
Continued work on the model and main menu.
more AI code optimizing
added new shaders 👀
fixed some bones that where wrongly weight painted 🦴
replaced old water shader 🫧
information for todays video changelog, 📽️
NekoDev got sick 🤒 so i sent him to bed :3 the video changelog will be delayed for tomorrow. our apologies for the delay but hope you all understand 🩷