Within Unity
Actually fixed the issue with the game not wanting to restart. Had to recode parts, encountered the error again in testing
Added fade in on RLGL to the music so it didn't blast your ear drums the moment the light turned green
Added even more checks for how you lose and win and start the game. Also fixed so many persistent issues
Re-wrote all of RLGL to be more organized and added particles for the start and finish line. Unsure if I'll keep them for release.
Main Menu work
UI work for RLGL
Started on bark dialogue for RLGL
Started on more bark dialogue in general

Within Blender
Still progress on the toys and secret project.