The map for Miu is being heavily updated.
Fixed a major issue, that took me all day yesterday. That caused Miu to be stuck in an animation pose, because Unity decided to fully break.
Changed up the acid a bit, just to make it react to food better
Fixed a ton of colliders, and updated the method for physics to help prevent clipping
Added teleport system to stop food from falling out of the tummy in fast movements when the player is not inside
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May 22, 2024 • 1 min read
DevBlog